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Top News

Climb the mountains

Next Gen XBOX is rumor no more.


Here are some specifications and Features of XBOX ONE

Similar to the PlayStation 4, the Xbox One will feature compatibility with the x86-64 instruction set. Also, the Xbox One is first in the line of Xbox consoles to feature a Blu-ray Disc drive, as well as 8 GB of unified memory in the form of high performance DDR3.


The Xbox One has an APU with eight x86-64 cores, 8 GB of DDR3 RAM, a 500 GB non-replaceable hard drive, and a Blu-ray Disc optical drive. 3 GB of the RAM will be reserved for apps and OS. The graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores, providing a estimated peak theoretical power of 1.23 TFLOPS.
The Xbox One will support 4K resolution (3840×2160) video output and 7.1 surround sound. Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution.The Xbox One will support HDMI 1.4 for both input and output.The Xbox One does not have a video output for either composite video or component video.
The new version of the Kinect will be included with the Xbox One. The console will not work if the Kinect motion sensing device is disconnected.

Features

Media Inter Connectivity

The Xbox One will allow instant and simultaneous access to movies, live TV, music, and Internet Explorer.

Set-top box integration

Microsoft will introduce a feature that allows its next generation console take over a TV and set-top box in similar way to Google TV. The Xbox One will take a cable box signal and pass it through to the TV via HDMI, allowing Microsoft's console to overlay a UI and feature on top of an existing TV channel.

Voice Control 

The console will feature a similar, albeit richer set of voice control abilities than those found in the first generation Kinect. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox.

Controller

 

An Xbox One controller.
The Xbox One controller maintains the overall layout found in the Xbox 360 design. The directional pad has been changed to a four-way design, and the battery compartment is slimmer. New buttons have replaced the start and back buttons, though their purpose isn't yet known. Each trigger will also feature independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit. It remains to be seen exactly how developers will use the new feature, however.

Kinect


The new Kinect will have "wake with voice" for the Xbox console. It will have a 1080p camera compared to the VGA sensor on the original Kinect. It employs a time-of-flight camera to acquire RGB-Depth data compared to the light coding technology (patented by PrimeSense) used in the original Kinect. The new motion controller would process 2 Gbit/s of data to accurately read its environment.The device will come with the console, the microphone will always be on, and will need to be plugged in for the console to function.

Operating System


The device will run three operating systems: Xbox OS, an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game.
The Windows edition on the Xbox will not be compatible with standard Windows apps, though developers will be able to port them over with little effort.

XBOX Live


The Xbox Live service is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."